✨ Firefly Catch

✨ Caught 0/20 ⏱️ Time 75s ❤️ Lives 3 🏆 Best 0

✨ Firefly Catch

The garden glows at night! Glide your glass jar to scoop up 20 fireflies before the timer runs out. Watch out for wasps — 3 stings and you're done. Move with your mouse, finger, or arrow keys.

Glide your glass jar through the night garden to catch 20 fireflies — dodge the wasps and beat the 75-second timer!

How to play Firefly Catch

How to play

Night has fallen on the garden and the fireflies are out in force. Your job: glide your little glass jar around the garden and scoop up 20 fireflies before the 75-second timer runs out. Just move the jar over a firefly to catch it — each catch is worth 10 points and adds a tiny glow to your jar. But the garden has grumpy residents too: wasps patrol the flower beds with a red warning glow. Scoop one by mistake and you lose a life. Lose all 3 lives, or run out of time with fewer than 20 fireflies, and the run is over.

The jar drifts smoothly toward your pointer, so sweeping arcs work better than jerky zigzags. Fireflies blink and wander, so lead your target slightly. Wasps are faster and straighter than fireflies — when one crosses your path, pull the jar away and come back for the fireflies once it passes. New fireflies keep appearing, so the garden never runs dry.

Controls

Tips

Scoring

Each firefly is 10 points; a wasp sting costs 15 points plus one life. Catch all 20 before the clock hits zero to win. Your best score is saved in your browser for bragging rights on the next visit.

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